Fixed issue which caused raid icons on nameplates to not update properly unless targeted. [Nameplate: Style Filter] Added trigger Creature Type. We decided to completely rewrite the DataBars, this includes rewriting the old threat into this new module. Simplified skinning of chat bubbles with new API. Profile and Private confirmation popup was sometimes displaying incorrectly. Added options to hide specific sections in the Friends datatext tooltip. Updated the Chat Spam Interval to resolve some issues with it. [Nameplate] Fixed issue which prevented the Quest Icon from showing in some cases. We apologize for the inconvenience. Corrected issue which made the UI Scale incorrect after alt-tab during combat when using Fullscreen on higher resolutions. Fixed an error from BackpackTokenFrameTokenIcon when our Bags are disabled. Fixed spam errors when trying to change Talents when you have non selected yet. ElvUI - Very popular all-in-one … Objective Tracker optional setting to hide while in Mythic Keystone runs. Changed how icons get shadowed in Guild bank and Bags module. What many do not seem to realise is that they are in effect much of the same. The enabled state of a Style Filter for nameplates is now stored in your profile instead of being global. Unitframes and Datatexts were sometimes failing to display their text, hopefully this is corrected now! ElvUI_Config has been renamed to ElvUI_OptionsUI. Fixed issue which prevented upgrade icons from Pawn to show on items in bags. [Bag] Recoded the animation for the New Item Glow so they all glow together instead of seperately, also gave it a fancy new glow texture. You can manually input a value higher than the slider allows. Added spacing option for classbar on unitframes. Added Alternative Power Bar. Skinned the "Skip Cinematic" popup frames. We added a mover and the new settings can be found in the Actionbar configuration. (#1256). When setting Smart Aura Position, then the "Attach To" setting will automatically be set for the respective aura type, and then the selection box will be disabled. Fixed issue where opening the bank with shift would say you needed to purchase the reagent slots. Which means, you have now 10 Actionbars. Your healing abilities have a chance to heal their target for a little bit. The other two have had their names updated, so if you changed settings of them (Boss or Explosives), you can go ahead and delete them yourself now). Fixed LFG Ready Popup skin from showing a Blizzard backdrop. New unitframe tag [health:percent-with-absorbs] which shows health percentage with shield included, eg. Thin Border Unitframe setting can be toggled separately, regardless of the Thin Border UI setting (both are found under. Updated RaidDebuffs filter and added a few from Tiago Azevedo. Adjusted all the Power and Classbar backdrop colors to be a little more vivid. Added skins from Simpy for Artifact Appearance and Orderhall Talents. Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the ". Changed various default settings for aura filtering in order to lessen the confusion for users. Fixed Battleground map position saving. Currency Icons have a little border of their own now. Fixed issue which prevented Style Filters from applying to Healthbars of some Nameplates when Healthbar was disabled. Fixed display castbar for Arena & Boss Frames. Fixed issue which prevented debuff highlight from working for shadow priests and diseases. [Nameplate] Corrected the Swap to Alt Power setting. Added spacing option to unitframe Aura Bars. (#843). Fixed MiniMap icons from being in the center on load! I hope. Fixed issue with display of Attonement in Buff Indicators when the Trinity talent is active (#346). A decent amount of you didn't seem to like the change this hopefully will make you love us again. (Thanks @Sirenfal), Raid-wide-sorting has now evolved, the new way will sort the. Style Filters: Added a new trigger "Location" that triggers on which Map, Instance, Zone (like "Boralus Harbor") or Subzone (like "Sanctum of the Sages") you are currently in. Nameplate width is now bound to it's clickable width. Added ActionBar option to color Keybind Text instead of Button. Works only in the Open World. Added a new option to display Inspect Info on the Inspect and Character frames. Fixed issue with display of interruptable / non-interruptable colors on the unitframe castbars. Fixed another Quest Skin but which prevented the Parchment from being shown sometimes with Parchment Remover disabled. Saved Instances will now show Raid Finder lockouts correctly and will also allow heroic dungeons to be shown. (#142). (#1280). Find text 184662. Added a toggle in General for Voice Overlay. Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people. Added Veiled Argunite to Currencies datatext. 79% Upvoted. Fixed charge cooldown setting not applying correctly. (#869). Add shadow instead flash texture for StaticPopup buttons (Thanks @Bunny67). UnitFrames: Tank frames will now use the correct fonts on initial load in. Restructured the UnitFrame sections of the ingame config. 1 F → mquare: 當初為了這UI更新不穩定 去裝ELVUI 現在回不去了 02/17 21:41 有替代品 如Cell這類有在定期維護的 2 F 推 corpserun : 直接換cell吧 作者都大方的說參考很大了XD 02/18 10:03 Fixed a dropdown text position if the Communities Frame is minimized. Of the two, I prefer Elvui. Applied Actionbar transparency option on PetBar and StanceBar. UI: You can once again move Blizzard's Player Alt Power Bar with our movers. Fixed the raid marker from not circling (they were stacked, oops). Each type of UnitFrame (Player, Target, Etc) has new options to disable these settings individually. Fixed channel ticks for Penance with talent 'Castigation'. Added Death Knight Rune sorting option under `/ec - Player Frame - Classbar - Sort Direction`. Added toggle option for datatext backdrop. ElvUI Datatext now has a Custom Label option. Fixed Reverse fill on Power elements on Unitframes. Fixed rare tooltip error (attempt to index local 'color'). Added option to toggle Objective Tracker when boss or arena frames are shown. Resetting a UnitFrame to default will now show a popup confirmation upon clicking the reset button. Another attempt to make sure the background/seal background art show correctly on Quest frame. Fixed "button.db" error in Nameplate Aura code. Fixed Nameplate Power Use Atlas Textures option. Changed the default value for "Unit Prefix Style" from Metric to English. Fixed issue which prevented Mythic Keystone from being sorted. Added Custom Font options for Unitframe Castbars (Thanks @Caedis). Reset Zoom setting should apply correctly again. Class Icons for the target frame. Updated the Ace3 (ElvUI config) checkbox skin to a permanent color. Interface : Elkano's BuffBars zeigt die deine sämtlichen (De)Buffs in einer Extra Liste an. Changed the Font Shadow styling around the UI. Updated the macro text on the ActionBars to use the ActionBar font. (#1094). Just change your main option number to: 6. This is for 9.0.2, the main change in this version is the way scaling works in the UI, using any scaling size you prefer should work much, much better. Added Portrait option to NamePlates. ... My newly created elvui profile mainly for healing. Fixed issue with portrait position on nameplates when healthbar is disabled but forced to be shown on targeted nameplate. Fixed tooltips getting skinned while Tooltip Skin option is disabled. Thanks to Luckyone for helping us with this. (/ec - General - Auto Scale | UI Scale), Added quality border option for Bag/Bank items. (oUF_Fader), [Unitframe] Replaced the Range check option with the Unitframe Fader settings. Added right-click functionality for the movers in `/moveui` to get to the options. ... World of Warcraft's User Interface. Fixed issue with aura min/max time left settings in style filter actions. Replace to 184652. Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction (but works after retargeting). Fixed Minimap colored green when ElvUI Minimap is disabled. Fixed Pet Battle Nameplates, they weren't properly updating Health Bars. That problem is corrected now. Added Debuff Highlighting on our Focus Frame. (#1310), Fixed error: attempt to index field 'CompactUnitFrameProfilesNewProfileDialog'. Fixed Minimap Coords when Map is zoomed. The Keybinds for disabled ActionBars will work again! This requires that you supply the path to the config page as a comma-separated list. Nameplate Class Bar will also sync it's texture to the background. Aura Special Filters can now be localized. Fixed issue with ClassBar on NamePlates since 8.1 patch, the ClassBar also correctly works on Druids now. (#372), Added quick search for spells in filters. [Nameplate: Style Filter] Fixed PVP Talent triggers. [Nameplate] Removed Detection as this was used in Legion but is no longer used as much and this would increase preformance further. report. Addons which were integrated into the base addon are now disabled automatically on load (VisualAuraTimers, ExtraActionBars, CastBarOverlay, EverySecondCounts, and AuraBarsMovers). [Datatext] Made sure the LDB Datatext value color updates along with the General Media Value color correctly. Added option to invert heal absorb display. The DPS datatext will no longer count overkill damage. Fixed the non-Target Nameplate transparency option. Tooltip NPC names now adapt to the custom faction colors in tooltip settings. This will make heal absorb cover a portion of the health instead of extending it. Trying to keybind an empty pet action button will now correctly show a tooltip. Added options to change font, size and outline on the new itemlevel and enchant info on Character/Inspect frame. Every inch, but one. copyrighted to their authors with all rights reserved. Removed some of the excessive options in Buff Indicator which were overrides which were left over from the old code. Disabled by default. (This will also allow other hyperlinks to be keywords as well.). Added new Azerite DataBar (replaces Artifact DataBar). Moved "Reset Filter" button in the Filters section and added requirement of an additional click to execute. Removed T-18 4 PC Bonus from the Druid Buff Indicator. Health and Power prediction has learned new tricks. Reverted some changes to Profiles section of ElvUI. Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate. Fixed issue with position of detection icon on nameplates when using "Name Only". Fixed (hopefully) the issue which caused the unitframe and nameplate tags to sometimes be incorrect. These options should function the same regardless of whether or not you have "Use Static Position" enabled. Added the WoW Token price in our Gold DataText. Fixed Vehicle Exit button highlight and added Frame Level and Strata options (found under ActionBars > Vehicle Exit). Tweaked the way the UI Scale popup shows to prevent it from happening in more cases, when it should not be shown. What VuhDo can do: 1. Bag Bar: Fixed scaling and backdrop weirdness. ElvUI will now handle the error gracefully and inform you that the import string is incorrect. Actionbar Buttons can be sized unproportionally now by unchecking the Keep Size Ratio option. (#134), Fixed DejaCharacterStats and Character Skin conflicts. Recoded some of the charge cooldown stuff (again!) In order to improve load times, ElvUI will no longer load `Blizzard_DebugTools`. Fixed display of the rep DataBar for paragon factions. (Note: NonTarget is used to replace the NonTarget Alpha option and Target is used to replace the Target Scale option. Added an option to allow the portrait on UnitFrames to truly overlay the health, including the backdrop. Fixed issue which caused the options to open with the incorrect size. Fixed the default position for the UIWidgetTopCenter mover. ElvUI did remove the /heal and /dps commands.